![]() ![]() The Early Access version of My Time at Sandrock was released worldwide on May 26, 2022. On April 8, 2022, My Time at Sandrock got permission to release in China. The campaign can be viewed here and will end when Sandrock releases in Early Access. The total number of wishlists cannot be seen publicly. In November 2021, the wishlist count reached 400,000 unlocking two additional romanceable characters, Ernest and Jane. The 250,000 wishlists goal was reached on June 2021 meaning that kids will grow up to at least primary school age. The game had already been wishlisted by 92,000 people at the wishlist campaign's start. In exchange for more people adding My Time at Sandrock to their Wishlist on Steam, new features will be added to Sandrock, ranging from makeup and more in-depth furniture customization to the ability for children to grow up. ![]() However, on December 22, 2020, Pathea announced a Steam Wishlist campaign. The ability for children to grow up, one of the most highly-requested features in My Time at Portia, was listed as a stretch goal during the Kickstarter, though it was not reached. ![]() Sandrock remained in Kickstarter-exclusive beta access through the end of 2021. The game will feature a series of romance missions for each marriage candidate, gradually deepening the relationship between the player and the romanced character. It was also revealed that fast transport will take place by riding Yakmels instead of the Dee-Dee Transports used in My Time at Portia. The player cannot expect to be able to collect water from Martle's Oasis, and even live next door to a Hazardous Ruins. The player will start by recycling metal scrap and collecting stone, as well as collecting water. In November 2020, it was revealed that My Time at Sandrock takes place on a 40% larger map than My Time at Portia and the player will face a harder challenge to collect even basic resources. The first visual of the game was released on Aug, depicting a young character with short black hair (later confirmed to be the male default player character, Max) overlooking a foggy, moody scene. A Kickstarter campaign for My Time at Sandrock launched in October 2020. In October 2019, the purported Sandrock DLC was confirmed to not be a DLC at all, but rather a new game. Later, the possibility of having one or more games set in the Portia universe was mentioned by developers on the Steam forums and the Steam profile page of the developer Loah mentioned My Time at Sandrock by name. No official news about it was announced and few details were given at the time. Despite this, a multiplayer Sandrock DLC was mentioned since early 2018 in various developer comments on Steam. More languages will be supported in Early Access.ĭuring My Time at Portia's extended Kickstarter campaign, a DLC set in Sandrock was listed as the ultimate stretch goal, but this goal was not reached. The demo and beta version are both only available in Chinese and English. Some months after Early Access ends and Sandrock officially releases on PC, it will launch on the Nintendo Switch, Microsoft Xbox One, and Sony PlayStation 4 and 5.Ī Mac release is not currently planned, though it is a possibility more information regarding a Mac version may be given closer to the official release of the game. In addition, Sandrock runs on Steam Deck, tested by Pathea. It is technically possible for Sandrock to run on Windows 7, though Windows 7 is not officially supported. shrugs.The game will first be available on Windows 10 PCs via Steam, Epic Games, and WeGame. Using keyboard to make is a lot easier although I too rather just use the controller in playing this game. S: While checking the game setting attempt to redo controller to your personal play to see if it helps.įYI: There is some lag in building house, just wait a second. Q: Have you checked the controller settings in the game settings along with steam? Q: Do any other the games play with the controller have same odd glitch? To Devs: There a few issues in menu with controller in wanting to EXIT 'B' and CONFIRM 'B' just FYI as "B" still the back out. I played a few other games without having that odd glitch.Īh, I forgot to say I did redo some of the controller buttons for quick functioning to my playing style. Only issue bug for some reason or another I get glitches in the left stick for movement or it likes to glitch around the menu between the interfaces (it might be my controller stick just getting stuck, working on). There are a few quirks with the controller as I have the setting for the game on auto-detect, however I end up using the mouse in the menu part of playing. I use the Xbox controller as well but I have it wired in, since more trustworthy with my tower. Hello! Thanks for posting this before I did on the controller. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |